Instruments cover image
In-game mechanics

Instruments

Last synced: Aug 14, 2026, 12:02 PM UTC

The game features a variety of playable instruments that use a rhythm-based gameplay system similar to popular music games. There are two music rooms located on the third floor of the school. Instead of simply activating an instrument, players must hit incoming notes with proper timing to perform songs successfully.

Notes travel down designated lanes toward target circles. As each note reaches its target, players press the corresponding key at the correct moment — the accuracy of the input determines the quality of the hit.

Click here to view a list of all playable songs by instrument

Note Ratings

Percentage accuracy is based on the amount of Perfect, Good, and Okay notes, divided by the total amount of notes in the song.


Calibration

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Available Instruments

Electric Guitar

Bass Guitar

Drums

Keyboard

Piano

Each instrument has its own feel while following the same core mechanics. Success depends on timing, rhythm, and accuracy not character stats.


Multiplayer Performance
Instruments fully support synchronized group performances. When a player starts a song, others can join at any time and are automatically placed at the exact same point in the song.

For example, one player can perform on electric guitar while others join on bass, drums, or piano each synced to the same song progression, creating the feeling of playing together as a live band.


Customization

Within settings you are able to customize various properties of the rhythm portion of the instruments.

Such as Color:

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Shape:

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Keybinds:

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Feel:

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And highway properties:

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