Part of Gakuran Height

Height Based Combat Modifiers
Your characters height determines your hitbox size, attack speed and damage.
Taller = more damage, more health, larger hitbox, slower attacks.
Shorter = less damage, less health, smaller hitbox, faster attacks.
Technical buffs/debuffs
Short vs. Tall Height Comparison
📏 Minimum Height
- M1 Reach: 5.70
- M2 Reach: 4.70
- Damage: 0.85x
- Atk Speed: 1.15x
- M1 Width: 3.40
- Heavy CD: CD / 1.15
📐 Maximum Height
- M1 Reach: 6.30
- M2 Reach: 5.30
- Damage: 1.15x
- Atk Speed: 0.85x
- M1 Width: 4.60
- Heavy CD: CD / .85
The main advantage of Height is the box face growing — you get much more lateral and vertical hitbox than with Reach, plus a slight reach increase on top.
Attack Speed
Taller = slower swings, Shorter = faster swings
- this includes combo reset timers, meaning shorter players attacking cooldowns are shorter.
Damage
Taller = more damage, Shorter = less damage
- stacks with style damage.
Hitbox Size
Taller = larger attack hitboxes, Shorter = smaller attack hitboxes
- easier to land hits when taller, can play ranged/distance playstyle
Health
Taller = more health, Shorter = less health
- Not a major difference or change in health unless extremely tall or extremely short (base health = 100HP)